In the world of baseball, WHIP is a statistic that every pitcher wants to improve. In this article, we will discuss what it means and why you should care about it.

We’ll begin by explaining **what WHIP is in baseball** and then go into more details about the statistic.

## What Is WHIP in Baseball

WHIP is short for Walks and Hits per Inning Pitched. **It’s a measure of how many base-runners a pitcher allows per inning pitched.** WHIP is important because it gives you an idea of how well a pitcher is controlling runners on base. The lower the WHIP, the better.

- The WHIP statistic is one of the most frequently utilized metrics to assess a pitcher’s performance. The statistic measures a pitcher’s success in keeping runners off the base paths, one of his primary goals. The formula is straightforward: it’s the total of a pitcher’s walks and hits divided by his total innings pitched.
- A good WHIP for a Major League-level pitcher is about 1.00. A WHIP of less than 1.00 is exceptional, as it shows a pitcher’s effectiveness.
**Daniel Okrent, the creator of WHIP**, is its founding father. Daniel was looking for a method to assess a pitcher’s performance in a fantasy baseball league. The name “Innings Pitched Ratio” was initially used by Daniel Okrent, although it later became WHIP in abbreviated form.- Obviously, a pitcher’s ability to avoid giving up runs is directly related to the number of base-runners he allows. In particular, large innings are less probable as the likelihood of allowing them increases. Despite the fact that it allows a runner on base, WHIP does not include hit by pitch. The rarity of HRBs means that they won’t significantly impact a pitcher’s WHIP throughout the season.

WHIP is a statistic that captures how often a pitcher allows batters to reach base. As a result, a lower WHIP indicates superior performance.

## Does a Lower WHIP Indicate Success of a Pitcher?

Having a low WHIP for pitchers is generally viewed as a good thing. The idea is that if you allow less base-runners, you’ll be more successful since it’s easier to win games when scores runs and other base-runners don’t score. The reality is that every pitcher will give up base-runners, but the goal is to minimize them as much as possible.

A pitcher’s WHIP can be indicative of his success, but it’s not the only statistic to consider. In order to get a complete picture of how well a pitcher is doing, you need to look at other statistics as well.

WHIP can be useful, but it’s most effective when combined with other statistics to provide context that WHIP alone cannot offer.

## Does WHIP Mean Wins in Baseball?

In the early 1900s, a pitcher’s effectiveness was measured by how many batters he struck out. The thinking was that if a pitcher could strike out more hitters than his opponent, this would limit the amount of runs scored against a team. This measure of a pitcher’s effectiveness was known as “strikeouts per nine innings” or simply strikeouts.

In baseball, a pitcher’s record is determined by the number of wins he receives and losses he accrues. In order to be a successful pitcher it is advantageous to both strike out as many hitters as possible (to limit batters coming around to score) and avoid striking out as many batters as possible (in order not to increase scoring opportunities for the opponent). But striking out hitters limits scoring opportunities for both teams, whereas walking batters does not.

What happens if we insert walks and hit by pitches into the mix? Are pitchers with a high number of strikeouts plus a low number of walks plus an average number of hit batters successful as measured using wins and losses? The numbers do not quite match.

**In order to estimate a pitcher’s wins and losses** we need to consider the number of runs the team scores and allows during his career. ** If we use winning percentage as a measure of success then we should include defensive factors** such as errors and double plays turned in each inning by the fielders.

To use the traditional definition of wins, that is pitching with a high number of strikeouts plus a low number of walks plus an average number of hit batters, would be incorrect. If we insert walks and hit by pitches into the mix for both teams in each inning then these factors tend to even out after nine innings.

In order for this idea to work, a pitcher must be better than the league average in strikeouts, walks and hit batters. After all, if a pitcher allows more runs than an average pitcher then he will also receive more losses.

## Comparing WHIP with ERA in Baseball

WHIP stands for “Walks + Hits divided by Inning Pitched”. It is a popular statistic that is used to assess pitchers – more often at lower levels – and, more recently, also as a measure of the effectiveness of some relief pitchers.

- The logic behind using WHIP as a measure of effectiveness is that it normalizes the number of hits allowed by including base runners as well as walks and hit batsmen. While this may be useful in lower levels, where teams rarely score many runs per inning, it does not necessarily translate to higher levels of baseball play.
- Batters face an opposing pitcher several times each game. The team that scores the most runs wins the game, so pitching is of utmost importance. Batting statistics will likely indicate who won or lost, but pitching can be evaluated more precisely by analyzing various statistics. One of these is WHIP (walks plus hits per inning pitched). WHIP is important because it helps determine the pitcher’s ability to prevent runs, which in turn can help predict who will win or lose.
- WHIP better reflects the effectiveness of relief pitchers than starters. This is because relief pitchers pitch fewer innings (and thus give up less time for hits to take place) and do not face opposing batters as many times.

WHIP is a statistic that can be used to effectively evaluate the performance of relief pitchers. It is not necessarily effective in evaluating starting pitchers or even closers, since they are typically expected to pitch many more innings than relief pitchers.

On the other hand, ERA (earned run average) is a statistic that reflects the effectiveness of starters, as well as closers. It does not necessarily reflect the effectiveness of relief pitchers because they pitch fewer innings.

While WHIP and ERA are both important pitching statistics, they reflect different aspects of the pitcher’s performance. This article will compare and contrast these two statistics, as well as provide examples of how each is calculated and used in a baseball game.

**Comparison Explanation:**

1) WHIP helps determine the pitcher’s ability to prevent runs, which in turn can help predict who will win or lose.

2) WHIP is a statistic that can be used to effectively evaluate the performance of relief pitchers, while ERA reflects the effectiveness of starters and closers.

3) WHIP better reflects the pitcher’s ability to prevent runs, as well as his success at getting batters out, while ERA reflects the number of runs a pitcher allows.

4) WHIP is expressed as a ratio, while ERA is expressed as an arithmetic amount.

5) WHIP helps determine the number of base runners and their effect on advancing to other bases (and preventing such advancement), while ERA indicates how many runs scored by both teams combined.

6) WHIP is a better statistic for evaluating relief pitchers because relievers pitch fewer innings and do not face opposing batters as many times.

7) WHIP is calculated by dividing the number of walks plus hits allowed by the number of innings pitched, while ERA is calculated by dividing the number of earned runs allowed by innings pitched.

8) WHIP can be used to compare pitchers of different teams and leagues because it is standardized, while ERA may not properly reflect differences in pitching skills or league difficulty.

9) WHIP determines the number of times batters reach base (primarily by way of walks), while ERA determines the amount of damage inflicted upon a pitcher per inning.

10) WHIP is considered an indirect measurement because it effectively calculates how often base runners advance to other bases, while ERA is a direct measurement because it directly calculates how many runs scored.

There are more than one way to calculate and present baseball statistics. Some statistics indicate who won or lost, while others more precisely describe the performance of individuals (especially pitchers).

## How to Be a Good Pitcher and Decrease Your WHIP

A pitcher’s primary objective is to throw a pitch that the catcher can catch and toss to a base, preventing a runner from advancing his way around the diamond. However, the best pitchers know how to also get outs by not allowing runners to reach base in the first place. While it is ideal to minimize base runners through strikeouts, you can still be effective by allowing fewer than one runner on per inning.

The following are strategies that the best pitchers follow in order to decrease their WHIP (Walks plus Hits divided by Innings Pitched):

**1) Throw strikes.** The best pitchers know how to command their pitches. Knowing exactly where your pitches are going to go before you release them is important, but it’s also crucial to throw strikes. Don’t be afraid to pitch inside, either! If the hitter takes the pitch and decides not to swing, he will usually get himself out by taking a big lead off of first base.

**2) Mix up your pitches.** Don’t use three fastballs in a row, or three curveballs, or any other specific combination of pitches, for that matter. If you’ve thrown the previous pitch out of the strike zone, then there’s no need to waste another one until it crosses home plate. A hitter has less chance of making contact with the ball if the pitch is out of his comfort range.

**3) Keep your pitches low.** If you can get a low pitch over the plate that’s near the bottom of the strike zone, it has a good chance of getting past the bat and becoming an easy out. Throwing high pitches may look impressive when you’re on television, but if you’re on the mound, you don’t want those pitches getting hit hard. And if they do get hit hard, that usually means extra bases for the opposing team.

**4) Move around more.** Getting out of your comfort zone and onto the corners of the strike zone will make it easier to induce hitters to swing and miss. Pitchers who stay in one spot on the mound and never leave their mark can get into a rut where hitters can predict what’s coming.

**5) Move the ball around.** When the pitcher is in his windup, he should be able to throw strikes with all of his pitches without having to focus too hard on throwing any specific pitch. This will allow him to have more control of all four pitches, which will become important later on in his career. A pitcher who isn’t able to move the ball around during his windup is more likely to be predictable, and it will be easy for hitters to time their swings when they know what’s coming next.

**6) Work both sides of the plate.** The two different sides of the plate are equally important. You can get away with throwing a lot of pitches out of one side, but you need to be able to go in and out when you’re on both edges of home plate. When in doubt, throw it down the middle! If it’s up, then the hitter is guaranteed an easy fly ball or ground ball.

**7) Keep your arm high and tight at all times (no matter what).** A pitcher who drops his elbow when he throws will throw the ball with less velocity. The opposition will be able to easily predict where the pitch is going, and they’ll come up with an easy way to get on base. On the other hand, if you keep your elbow up and it’s parallel to the ground, the ball will come out of your hand with more velocity and will be harder for hitters to hit.

**8) Understand how important location is.** Throwing a strike might get the batter out, but it could also result in an easy single or double because he was expecting it to be in a different location. Remember, the ball is only effective when it gets past the bat and becomes an easy out for your team. If it’s directly over the plate with little movement on any of its sides, then the hitter will probably send it into left field or right field for a base hit before you can get three outs.

**9) Know when to throw your fastball.** This is something that might change depending on the situation, but you don’t want to rely entirely on one pitch for all nine innings of a baseball game. If there aren’t any runners on base and it’s early in the game, then go ahead and establish your fastball as a good pitch to use. But if you need a strikeout, you might want to go with another pitch instead. A fastball is the hardest for hitters to make contact with, but it can also be the easiest for them to time because it’s usually thrown at the same speed every time.

**10) Keep your eye on the ball. **If you’re focusing too much on the hitter, you’ll have a harder time predicting where your pitch is going to go. In other words, watch the ball all the way from when you release it from your hand to when it reaches home plate.

**11) Know how to throw a change-up and curve-ball effectively. **If you can keep hitters off guard by throwing these two pitches, then they’ll be less likely to make solid contact with the ball. If you can’t throw these two pitches very well at all, then you better start practicing them now.

**12) Be able to control your pick-off move. **A pitcher who has a fast-paced pitching delivery will need to use his best judgment when it comes to throwing over to first base. This is something that can’t be taught, but it comes naturally for some players.

**13) Master the pick-off move. **Even if you’re not good at throwing over to first base when you have a runner there, you can always try to make up for it by being able to control your pick-off move.

There are a lot more tips to take into consideration, but these are the basics that are good for any pitcher to know. Even if you’re just playing in your backyard or at a local field with some friends, keep these things in mind when you throw the ball.

## Final Thought

WHIP stands for “walks and hits per inning pitched.” This is an important statistic that tells you how many runners a pitcher allows on base per inning. As a general rule, you want to make sure that your WHIP is as close to one as possible (which would mean no base-runners and zero runs allowed).